Collaborative design in the sustainable infrastructure planning game
نویسندگان
چکیده
The pursuit of sustainable large-scale infrastructure systems demands new design tools to exchange information among distributed decision-makers. This paper describes and demonstrates interoperable simulation gaming as a collaborative infrastructure design activity. The Sustainable Infrastructure Planning Game (SIPG) is a prototype implementation using the High Level Architecture (HLA) to exchange technical data between sector-specific simulation models. SIPG considers a 30-year strategic planning exercise for a fictional desert nation with three role-players controlling water, energy, and agriculture sectors. A human subjects experiment with 15 ad-hoc teams shows integrated, synchronous tools facilitate data exchange which, subsequently, is correlated with effective design for common objectives.
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